兼容性
- CubeGenerator - Lands - WorldGuard - GriefPrevention - Tombs - SuperiorSkyblock2- 查看挑战列表 (仅限玩家)
- vc
config.yml
```yaml # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # Vanilla Challenges # # Created by eliotesta98 # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # Configuration: # 挑战生成方式:随机或基本 ChallengeGeneration: 'Normal' # 积分设置 Points: # 挑战结束后是否重置玩家积分 ResetPointsAtNewChallenge: false # 是否保留积分中的小数点 PointsResume: true # 在线积分 OnlinePoints: # 是否启用在线积分系统 Enabled: false # 每分钟的积分 Point: 10 # 至少在线几分钟才能获得积分 Minutes: 10 # 达到多少积分才能给予奖励(-1 表示禁用) MinimumPoints: 0 # 物品收集挑战的箱子 CollectionChallengeItem: Type: CHEST Name: "&7收集者箱子" Lore: - "&7将此箱子放置并使用它来收集物品" # 广播消息设置 BroadcastMessage: # 挑战倒计时广播时间(分钟) TimeTitleChallenges: 10 # 排行榜设置 Top: # 是否显示昨日排行榜 YesterdayTop: false # 是否给予排行榜奖励 RankingReward: false # 是否给予随机奖励(如果启用RankingReward,则此功能禁用) RandomReward: false # 奖励的玩家数量 NumberOfReward: 3 # 插件钩子 Hooks: PlaceholderAPI: false CubeGenerator: false WorldGuard: false Lands: false GriefPrevention: false Tombs: false SuperiorSkyblock2: false # 数据储存方式:H2 或 YAML Database: 'H2' # 备份设置 Backup: Enabled: true NumberOfFilesInFolder: 4 # 界面中是否隐藏挑战 LockedInterface: false Interfaces: Challenges: Title: '&a挑战' OpenSound: ENTITY_ENDER_DRAGON_FLAP # ENDERDRAGON_WINGS <1.13 Slots: - 'bbbbbbbbb' - 'bhhhhhhhb' - 'bhhhhhhhb' - 'bhhhhhhhb' - 'bhhhhhhhb' - 'bbblbrbbb' Items: Challenge: Letter: 'h' Name: '&a{challengeName}' Type: 'PLAYER_HEAD' Texture: '' # 设置为空禁用 Lore: - '&7&o时间持续: &f{time}' - '&7&o描述: &f{challengeDescription}' - '&7&o积分: &f{challengePoint}' - '&7&o词汇: {words}.&f * {word}' - '&7&o奖励: {rewards}.&f * {reward} x {number}' - '&7&o方块: {challengeBlocks}.&f * {block}' - '&7&o手持物品: {challengeItemsInHand}.&f * {item}' - '&7&o潜行: &f{challengeSneaking}' - '&7&o放置方块: {challengeBlocksOnPlane}.&f * {block}' - '&7&o载具: {challengeVehicles}.&f * {vehicle}' - '&7&o生物: {challengeMobs}.&f * {mob}' - '&7&o物品: {challengeItems}.&f * {item}' - '&7&o原因: {challengeCauses}.&f * {cause}' - '&7&o颜色: {challengeColors}.&f * {color}' SoundClick: '' Border: Letter: 'b' Name: " " Type: GRAY_STAINED_GLASS_PANE # STAINED_GLASS_PANE;7 <1.13 Texture: '' # 设置为空禁用 Lore: [ ] SoundClick: '' LeftPage: Letter: 'l' Type: 'PLAYER_HEAD' Name: '&6&l上一页' Texture: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWVkNzg4MjI1NzYzMTdiMDQ4ZWVhOTIyMjdjZDg1ZjdhZmNjNDQxNDhkY2I4MzI3MzNiYWNjYjhlYjU2ZmExIn19fQ==' SoundClick: '' Lore: [ ] RightPage: Letter: 'r' Type: 'PLAYER_HEAD' Name: '&6&l下一页' Texture: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzE1NDQ1ZGExNmZhYjY3ZmNkODI3ZjcxYmFlOWMxZDJmOTBjNzNlYjJjMWJkMWVmOGQ4Mzk2Y2Q4ZTgifX19' SoundClick: '' Lore: [ ] Locked: Letter: 'h1' Name: '&a{challengeName}' Type: 'PLAYER_HEAD' Texture: '' # 设置为空禁用 Lore: - '&7&o时间持续: &f{time}' - '&7&o描述: &f{challengeDescription}' - '&7&o积分: &f{challengePoint}' - '&7&o词汇: {words}.&f * {word}' - '&7&o奖励: {rewards}.&f * {reward} x {number}' - '&7&o方块: {challengeBlocks}.&f * {block}' - '&7&o手持物品: {challengeItemsInHand}.&f * {item}' - '&7&oSneaking: &f{challengeSneaking}' - '&7&oBlocks On Place: {challengeBlocksOnPlane}.&f * {block}' - '&7&oVehicles: {challengeVehicles}.&f * {vehicle}' - '&7&oMobs: {challengeMobs}.&f * {mob}' - '&7&oItems: {challengeItems}.&f * {item}' - '&7&oCauses: {challengeCauses}.&f * {cause}' - '&7&oColors: {challengeColors}.&f * {color}' SoundClick: '' # 你可以使用十六进制颜色代码来设置消息颜色,例如 &{#FFFF00}(黄色)。对于所有消息:Ex. &{#FFFF00}- &7用于查看挑战列表'
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